![]() I would prefer to have access to all the buttons (though I don't particularly need the PS3 logo button since this is more of a side-project so I can learn.)īasically, I need to know what resources I should be looking into in order to get this going (without having to go to the asset store.That I have had no trouble with but when I try both sticks and the sixaxis gyro-controls, things get wonky. If only one can be used, I want it to be the left stick. I want the two analog sticks to be free to use if at all possible.I want the analog shoulder triggers to be independent so that I can pull both of them and get input data that I can use.So, when you tilt the gamepad, the aiming reticle will move with it. I want to see if I can emulate a control scheme that has some similarity in some ways to Star Fox Zero.What I'm looking for is a way to use the sixaxis gyro controls without gimping other axes or the analog shoulder triggers. If I recall correctly, Unit圓D does support developing for Sony hardware but so far the only input I have been able to find are basic controls. If anyone can give me a head's up on this as I've been googling and very little data has resulted. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |